Tag Archives: SATORI

SATORI 6 – Hostile Work Environment

Penemue has given the remaining Satori files to me so I’d be plugging in my taste in gifs and pictures from here on out. Posted with permission. Satori 6 – Hostile Work Environment “THE SYSTEM IS DOWN. THE SYSTEM IS … Continue reading

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SATORI 5 – Test Subject Evac

Welcome to the fifth SATORI mission – Test Subject Evac.  In this mission, you attempt to evacuate as many test subjects as possible before your enemy draws a bead on your position.  As a last-ditch attempt, you may even end up destroying some … Continue reading

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SATORI 4 – The Predators

Welcome to the fourth SATORI mission – The Predators.  In this mission, you race to get to the Data Node while mysterious and terrible predators stalk the hallways of Satori, waiting to feast on your stragglers.  Players control the aliens on … Continue reading

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SATORI 3 – Interrogations

Welcome to the third SATORI mission – Interrogations.  In this mission, you are trying to Synchronize with as many Scientist Civilians as possible by the end, but be careful – deployment zones are airless breached spaces, so Scientists cannot be taken … Continue reading

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SATORI 2 – Black Labs

Welcome to the second SATORI mission – Black Labs.  In this mission, you are trying to activate the two Information Consoles to discover the forbidden truths of the black site.  At the same time, there is a highly-contested “Reset Button” … Continue reading

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SATORI 1 – Landfall

Last week, we brought you the introductory document for SATORI, the slow-grow campaign we ran at our LGS last year.  This week’s Mission Monday is the first SATORI scenario – Landfall.  As usual, I’ll post the PDF in case you … Continue reading

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SATORI Introduction

With the end of Tevesh’s run of Campaign Paradiso, we bring you our next big Infinity campaign project.  SATORI was a monthly campaign that we ran for most of last year, where Spec Ops models could be remade for every … Continue reading

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